Also read about how a dead crab was thrown at an esportsman, about the successes of Subvers, a book about Hideo Kojima and a dinosaur with a broken neck.
NetherRealm has promised to fix the unbearable grind in Mortal Kombat 11
Yesterday, Mortal Kombat 11 finally came out. The game's ratings are purely positive, but press reviews revealed that the game has a terrible grind: there are a lot of cosmetic items in the fighting game that cannot be opened even after going through the entire storyline. This is all done to encourage people to donate.
The developers reacted quickly and announced in their Twitch stream that they were already preparing balance fixes for Krypta and Towers of Time, the main sources of local grind. We were told that patches would not even be needed, since the game is built on the likeness of an online service [many of its functions are not available offline], various variables will simply be loaded into it.
Whether this situation was an accident or not, we will never know. What a pity.
Trailer of the God Of War documentary with a strange teaser at the end
Sony and SIE Santa Monica Studio have announced the God of War: Raising Kratos documentary. In addition to the announcement of the film about the creation of the best game of 2018, at the end of the trailer we were shown footage that gamers had not seen in the game before.
The film comes out for the first birthday of the game. It will show us five years of development. According to representatives of PlayStation, it took 3 years to produce it and 400 hours of footage were filmed. The film will premiere "very soon" on the PlayStation YouTube channels.
The most interesting thing can be seen at the end of the trailer, in which Kratos throws a torch and slowly walks out of the cave. Someone's footsteps are heard from behind, he turns around and says: “We have a long way to go.”
This moment was not in the game, so fans started asking questions. Where did the ax go? Maybe it won't be a sequel, but a prequel? And so on.
We already know that the game will have a sequel, this was even confirmed by Jason Schreyer, and the developer studio is already recruiting new people to create the game. Therefore, the excitement around the moment is clear. The lively discussion, however, was easily interrupted by project manager Corey Barlog. He said that this is just an old teaser trailer, which was not released in due time and was postponed for better times. Here they are.
A dead crab was thrown at the winner of the Super Smash Bros. Melee event
From the outside it looks like a rather comical situation, but this "performance" was more likely caused by aggression, and not by a desire to joke.
The winner of the tournament is Juan Debiedma, also known as Hungrybox and representing Team Liquid. He made it through the lower bracket to the grand finals of the Pound 2019 Super Smash Bros. Melee, where he fought Joseph Marquez of Cloud9.
After he won the victory and entered the stage, an angry viewer threw a crab at him, but missed. Debiedma took the poor crustacean in his hand and began shouting all sorts of bad words into the hall, clearly trying to find a lover of marine fauna. The esportsman later apologized on his Twitter for his behavior on stage and confirmed that it was indeed a crab.
The organizers of Pound, in turn, made a tweet where they announced that the vicious crab thrower would be forever "banned" from their tournament. They decided to leave the name of this attacker covered in the fog of war.
The situation is funny, but it reflects a security issue. There was also a sadder case in esports. So in August 2018, a participant in the Madden NFL 19 tournament shot two of his rivals, injured several spectators, and then committed suicide.
Subvers has raised over a million dollars on Kickstarter
About times, about morals. We wrote about the announcement of this space porn RPG and the start of a back-funding company. The game collected the required amount almost immediately, and has already doubled it. The developers still have two weeks left, and the game has already gained a hell of a million dollars, although 130 thousand were required. This masterpiece donated money from 27 thousand "RPG fans with unusual elements." For the largest donation of $ 927, the developers promise to give the opportunity to come up with your own bed scene, which will get into the game.
Studio FOW's plans are truly huge - shoot 'em up space battles, turn-based battles, a dialogue system, leveling, costemization and star exploration. All this will work on Unreal Engine 4.
There is no release date yet, but this summer the game will appear on Steam Early Access.
A book about Hideo Kojima will be released in USA with the title "Kojima is a genius" The book by Terry Wolfe "The Kojima Code", which tells about the personal life, career growth and contribution to the industry of a famous Japanese game designer, received the most suitable adapted translation of the title for the USA contingent "Kojima is a genius".
The loud description of the book reads as follows: "Only by understanding Kojima's personality and the corporate world he was battling can one feel the incredible story behind one of the greatest postmodern works of art in history."
It was released in early 2018 and tells the story of Kojima's life from 1987 to 2003, so you won't find information about the development of Metal Gear Solid V: The Phantom Pain and the departure of the game designer from Konami. But it does describe his work on Metal Gear, Snatcher and Policenauts. It is important to clarify that there are few biographies in the book, most of it is a retelling of his games and their detailed analysis by the author of the work.
Eksmo will publish the book here. Responsible for the translation is Alexandra Golubeva [also known as Alfina], storytelling designer at Ice-Pick Lodge and author of the Hazy World comic. This is not the first game book a translator has worked on, as she translated the second edition of Blood, Sweat and Pixels.
"Kojima - Genius" will go on sale on May 16 this year. Estimated price 646 rubles.
A dinosaur with a broken neck appeared in Jurassic World Evolution
The Carnivore Dinosaur Pack has just been released for the construction simulator Jurassic World Evolution. Several new types of dinosaurs were added to it, and one of them is a small Proceratosaurus. As it turned out, the animal has a broken neck and weighs almost perpendicular to the ground. Players also found that he sometimes starts levitating in the air in a rather silly position.
The bug is already being fixed. And yes, this is a "news we deserve" note.
This was all the gaming news from the beginning of the week, stay tuned.
The Topic of Article: Mortal Kombat 11's hellish grind will be fixed, the God Of War documentary is this week's game news digest from Cadelta. Part one.