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Persona is a series worthy of your attention

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For many domestic gamers, Japanese games remain something distant and unknown. We often miss most of the good games due to lack of translation or insufficient publicity. One of these is the Persona series, which we want to talk about in detail. This is due to the recent statement by SEGA that the company is interested in porting many of its projects to the PC. The Persona series is likely to be one of these.

Whose person is it?

It all began in the last century, when Atlus released the Megami Tensei console RPGs based on the Digital Devil Story series of novels. As a rule, they concentrated on fighting demons, and spread especially in Japan. Persona, on the other hand, became an offshoot of the global marketplace, where traditional Asian madness was kept to a minimum. At the center of the story were schoolchildren who fought against demons. To fight them, they could summon Persona to help their inner spirit.

The first game released for Plyastation 1 was Shin Megami Tensei Persona, which sold quite successfully around the world and immediately got a sequel. However, since Atlus was targeting both the international market and the purely Japanese market, two versions of the second game were released. While Persona 2: Eternal Punishment was released worldwide, Persona 2: Innocent Sin was played only by the Japanese.

Persona series story

Popularity in the West was great, so the series was completely separated from the Megami Tensei universe in subsequent games. Therefore, it is worth distinguishing the first, second part with the rest of the Persona games. They differ radically, both in visual and gameplay.

The first two games are complex turn-based RPGs that true fans consider canon. At the same time, only thanks to the third part, the series became what it is known all over the world - a game with elements of everyday life in the gameplay.

Persona series story

Auror Schoolboy Simulator

The game can be conditionally divided into two parts: the daily life of a Japanese schoolchild who goes to circles, to lessons, part-time jobs or dates, and at night he becomes a hero, and with the help of his persona fights evil together with a team of other heroes. All parts of the game are united by a common universe, but each new game tells different full-fledged stories about teenagers. Therefore, you can start playing from any part.

Often the heroes do not intersect, except for different fanservice moments. It so happened that after each new part, the developer releases different additions in the form of simple mini-games, such as a dance simulator, in which characters from different parts can meet. But they are made only for fans who just want to spend more time with their favorite characters, but do not carry any value for the lore.

Persona series story

What can not be said about the tradition of making re-releases of each part, which add new details that expand the universe. For example, in a re-release, you may have the opportunity to choose a new character and look at the plot from a different angle.

According to the classics, we start playing as a teenager who enters a new school. In it, he meets friends who will be on his team. At one point, the main character and his team find themselves in the Velvet Room, where they meet its owner Igor. He tells them about their power and Person - the embodiment of soul and mind, taking the form of a demon, an ancient god or other mystical creature. In this room, we will learn how to handle the Person, cross her with other entities and develop.

Igor himself is a servant of the mysterious Philemon, who runs everything that happens in the game. He also conducts all sorts of social experiments on the characters in order to find out whether people can achieve enlightenment or destroy themselves.

Persona series story

At its core, Philemon was described by Carl Jung as a spiritual mentor who personifies good, although he never directly interacts with a person. In fact, the entire Persona series is entirely based on Jung's philosophy. The game constantly skips the themes of self-determination, the search for oneself as a person, the acceptance of one's sexuality and awareness of the nature of evil and good. After all, the Person is the soul of a person, which is hidden behind his shell.

In the third part, it is generally so in order to summon Persona, you need to shoot yourself in the head every time. So the developers raised the problem of the frailty of being and suicide as a way of liberation. In the future, this was removed, as the game had problems with release in other countries.

Superhero days

It can be said that Persona shows the everyday superhero. Often we will deal with mundane tasks such as preparing for an exam. In total, we are given an in-game year for the game, during which hundreds of events take place. It happens that you may not even be heroic for several days and not fight against evil, doing something human. One gets the impression that the emphasis is placed on everyday life in the game much more than on the fight against evil. However, this plays into the hands, because you manage to feel love for your hero.

Persona series story

It's impossible to keep up with all the events in the game, so you will definitely want to go through the game more than once to discover something new.

If we still talk about the combat system, then it is implemented as a turn-based RPG. The battle always takes place in different zones outside of our reality, which are also called dungeons. We have to fight with the Shadows - the incarnations of the rabble of the human soul. We can attack the Shadows both with weapons and with our Persons. During the passage of Persons, you always need to pump or change in order to select different battle strategies. Strategy takes an important place in battle, because fighting at random is not always the right decision, and it is better to think over what you are doing.

You can also create new, stronger Persons. In short, to create a strong Persona, you need to connect five or six Personas at once [sorry for the tautology] which will have a certain level and specific skills. Consider a particularly difficult recipe you are cooking. But that's not all, the hero himself must have a certain level and, to one degree or another, maintain social relations with his friends. It sounds difficult, I know, but fortunately, the game can chew it all up. Plus, if you are not one of those who like to play games at high difficulties for the sake of secrets, then you don't need to create such complex Persons.

Persona series story

I would also like to highlight that Persona is a very stylish game that stands out for its visuals, music and design of both characters and Persona with Shadows.

This series of games is simply huge, and every gamer can find something of his own in each part. As in the hardcore first two games, so in the sequels. This is probably the series worth recommending if you are interested in JRPG.

In Japan, this is a real media franchise that exists in both manga and anime. For example, based on the fifth game, there is a full-fledged anime series, and according to the most hype third part, three full-length films were shot, which were played in cinemas.

Persona series story

Alas, this series has not yet taken root in our country, not only because of its exclusivity, but also because it does not have a USA translation. On the other hand, it is available in English, which is better than the original Japanese localization.

The Topic of Article: Persona is a series worthy of your attention.
Author: Jake Pinkman


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