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Plants vs Zombie 3, a remake of Resident Evil 3 and an updated Nintendo Switch, is this week's digest of gaming news from Cadelta. Part two (Topic)

World Of Topics » Games » Plants vs Zombie 3, a remake of Resident Evil 3 and an updated Nintendo Switch, is this week's digest of gaming news from Cadelta. Part two

Plants vs Zombie 3, a remake of Resident Evil 3 and an updated Nintendo Switch, is this week's digest of gaming news from Cadelta. Part two

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Also Read: Take Two Drops Darkborne, Earth-Scale Urban Simulator, New Bugs In Fallout 76.

Unexpected announcement of Plants vs Zombie 3E

A unexpectedly announced Plants vs Zombie 3 from Pop Corn Games. The game, like the previous part, will be released only on IOS and Android. Alas, there is no release date yet, but you can already take part in the alpha testing of the game. It can be touched by Android users from the United States, but the number of downloads is limited, and their replenishment takes place gradually.

On the USA page of Google Play, at the time of this writing, there is nothing yet. It doesn't even open. However, since the publisher has posted information about the upcoming game in USA, most likely, the alpha will soon reach us.

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To play, you need an android version of at least 6.0, as well as hardware no worse than the Galaxy s7. Classically, what we will see now may change dramatically by the time of release.

We also remind you that Plants vs Zombie will be released on PC at the end of the year, which will continue Garden Warfare.

Fans remake Resident Evil 3

After a gorgeous remake of the second part of the game from Capcom, gamers harbored hope that the developer is preparing a remake of the third part as well. After all, now is the golden age of remakes. But with Capcom not saying anything, fans decided to take matters into their own hands, as is often the case.

A group of modders created Resident Evil 3 Seamless HD Project - a mod with updated background textures made using machine learning, seamless masks and other little things that make the picture better, more enjoyable and without ladders.

The remaster is based on the Gamecube version of the game, so a special magic ritual will have to be done to run it on the PC. To do this, you need to download the emulator from the official site of the remaster and run the RE 3 image through it [well, if it is the American version]. You also need your original game to run. After everything has been extended, in the game it is worth pressing the Delate button - it will switch you between the new and old textures.

You can find out more information about the project here.

Nintendo have announced a new version of their console at the old price

Last week Nintendo announced the Lite version of their console. This loud announcement was followed by a rather quiet presentation of an updated version of the regular console. There are no significant differences except one - it has a more powerful battery.

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If the old version of the console could last from 4.5 to 6 hours, then the new one can work autonomously up to 9.

In Japan, the console will be released in August, and the rest of the world will only get to September. The price remains unchanged. Bravo, Nintendo. The classic meanness, to release an unfinished version of the device, in order to later release a cooler one.

Take Two abandon Darkborne

Take Two Private Division creates mainly second-tier games, its studio The Outsiders was engaged in an ambitious Darkborne project about Scandinavian monsters that are constantly exterminated by people. However, something strange is happening.

Journalists from Gameindusty.biz noticed that Take Two no longer mentions that they are collaborating with The Outsiders, and the game site itself is no longer operational.

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They sent a request to the Private Division with questions about the Darkborne project. The publisher responded that at the moment their publishing agreement with The Outsiders studio came to an end at the beginning of the year. Now they are still supported financially, but will soon cease.

The strangeness of the situation is that when the trailer for the game was published in April of this year, the Private Division still called the studio their partner, and according to their new logic, they did not act as publishers of the project back then.

The state of the project is unknown, most likely in the same state in which the game has been for the last few years - deplorable.

Life Classics: New Fallout 76 Patch Introduces New Bugs

We were hoping that the era of news about new bugs in Fallout 76, generated by patches, has sunk into oblivion, but Bethesda continues to amaze us. It would seem that the game has its own audience, which is experimenting and having fun in its own way, but it seems that the company has set itself the task of getting rid of even its loyal fans.

Patch 11 introduced the following problems into the game [lol, it even sounds absurd]: Legendary items do not fall from legendary opponents, the location in the Whitesprings area will cut off players' heads if they leave the power armor.

Speaking of it, players sometimes cannot get out of it, complaining about "freezes" and problems with the use of melee weapons.

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Fans started asking developers questions on social media. One of the players asked: "Why don't you create your own test server where you can test the functionality of your patches?"

The studio responded in exactly the same way as in the comment to Polygon: “We have been working on reports of problems since the release of patch 11 since yesterday. A fix is planned to be released later today to specifically address the issue of legendary drops and fake legendary creatures, as well as a stability fix. We will continue to track feedback and resolve any additional issues as quickly and efficiently as possible. ”

The main problem is that the company tries to fix things that don't need to be fixed. For example, in the description of the patch there is an item that the developers have replaced, attention, a light bulb in the same room. Yes, this is a very important update.

It also pisses off the players that the studio is focusing on the constant development of the in-game store, and not on fixing the game itself. As a reminder, last week the head of Hello Games recommended Bethesda “talk less and do more.”

Before We Leave - Universe-Wide Urban Planning Game

The authors of the game describe their project as "a cozy city-building game without aggression in your corner of the universe."

According to the plot, the people you control come out of the ground and need to re-explore the world. It all starts with small settlements, and grows into planetary scales, and then interplanetary with the ability to create a network of settlements on different planets.

However, there is still a danger. Ancient guardians, from whom people once hid underground, still roam the planet. And world-eater whales roam space.

The release date of the game is not yet known, but its page is already on Steam.

This was all the news for the weekend. Stay tuned.

The Topic of Article: Plants vs Zombie 3, a remake of Resident Evil 3 and an updated Nintendo Switch, is this week's digest of gaming news from Cadelta. Part two.
Author: Jake Pinkman


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