Fashion and video games have something in common - new trends that come and dictate the rules of the entire industry. Every year, new gaming trends emerge that publishers chase to maximize profits and cash in on the popular. Today we will touch on new trends in games
To be continued - episodic games
Who knew that someday the phrase "To be continued" will grow to incredible proportions and become the norm in games. Instead of giving us a full-fledged game, the developers divide it into episodes and feed it piece by piece. In fact, the game is not cut, because there is nothing to cut. The creation of such a game takes place in real time, and the first episode could be released long before the project comes to an end.
On the one hand, we get a lively story with gameplay for two hours, on the other, it takes too long to wait for the continuation. However, this gaming trend is nearing its end due to the death of Telltale, who parasitized on it.
Improvements everywhere - game re-releases
This was largely due to the release of the current generation of consoles. It is difficult and time-consuming to make new games, why don't we then re-release the old game on new platforms? And this not only shot, but also brought money, so now everything is being remastered, enveloping old HD games with a wrapper. Although this trend in games is positive, many classic projects are not adapted to the same Windows 10 and wide screens. Also, a new generation of gamers can get acquainted with the cult games fear of times without such scary old graphics for them.
All Against All - Battle Royale
Today, battle royale has become a gaming trend that emerged very quickly and became a component of any game that wants to disrupt the hype and take away the audience from PUBG or Fortnite. This year alone, we have released dozens of battle royale games or battle royale games. Even more, when this trend is followed by mastodons like Dying Light and Call of Duty Black Ops 4, introducing their battle royals, you understand how great his influence is.
"What are you, this is not a donation, but a payment for customization and that's it" - microtransactions
Today, microtransactions can only surprise a gamer who has been sitting with a Game boy in a cave for the last 20 years. Microtransactions for character customization have become commonplace today. The problem is that if earlier they were only in smelly free to play games, then for some reason someone decided that if the scheme works there, it should also work in games for which we have already paid a lot of money.
Even more, some developers are inserting a frank donation into the game in both the upcoming DMC5 and the recent Artifact. And some especially repulsed devolopers are not shy about loot boxes. In general, we are constantly being forced to pay twice to play.
Fly to the cloud - cloud servers
If three years ago this was just a guess, today we can say with confidence that cloud servers are the future of the industry, and many game developers are already thinking about it. For example, Sony has been developing the Playstation now service for a long time, and even Google said last month that it was in the process of building its cloud server.
By its concept, going is just perfect - you can run any game on any device without having much hardware and saving space on your hard drive, since the game is launched on a remote service, and an image is simply broadcast to you. There are two problems - you need a stable and fast Internet connection, as well as the fact that subscription to such servers is paid. Alas, the world is cruel.
The game is good, there is only one more monitor left to attach - gadgets as an auxiliary device
It dawned on the developers that the gameplay can be significantly improved and made more convenient, giving gamers the opportunity to use smartphones. And the idea is really good. Think of RDR 2, where you could bring your entire gaming interface to your phone for a clean, unloaded screen for a truly immersive experience. Or, for example, GTA 5, where it was possible to train Franklin's dog from a mobile application.
Stimulate Me Completely - Silly Simulations
Somewhere in 2015, such a stupid gaming trend as dumb simulators appeared. Yes, it’s fun to start playing Surgeon Simulator or Bread Simulator, Goat Simulator, Baking Simulator and many other projects from Bossa Stidios and company. But it gets boring quickly.
It's funny, but it comes to such an absurdity as a simulator of throwing logs into a fireplace or a simulator of a farting frog (yes, there is one too). On the way we have a simulator of a priest-exorcist from the Poles ... The question arises, who needs them at all and who plays them? And here is the answer, if they are released, then there is a demand.
Convenience Comes First - Compact Gaming
In many ways, now this mod in gameinduria came with the release of the Nintendo Switch, and before it Valve tried to do it with their Steam Machine. It is very convenient when you can play high-quality games anywhere, wearing not just a small console, but a normal platform, but in a small size. Judge for yourself, today every new version of a new generation of consoles boasts that it has decreased in size and so on.
Propagation of Newfagg - a bias in the casual
Today, many large studios, hoping to attract a new audience, decide to launch their famous series of games in a casual direction, so that for Newfag it is simple, understandable, with a network mode and to be grabbed. Sometimes it reflects badly on the studio's reputation. You don't need to go far for an example - Fallout 76 was just for Newfags and we see what happened ...
These were the current trends in the gaming industry. Some of them are positive, some are negative. Which of them are bad and which are good - it's up to you, our reader.
The Topic of Article: Modern Game Trends.